RE: BAJA - Linux
BY: Digital Man to Altere on Wed Nov 29 2000 01:56 pm
When you "in the mod it appears to change" what do you mean? If you load up UserEdit (on Windows), and do a refresh of the user record, do you see the d change (when your mod is used on Windows or Linux)?
Without the source to the mod, it may be difficult to debug. Can you send me the .bin anyway?
The data does not change when using the mod via linux. I did find out that it does indeed create the moduser.dat in the node directory but its a 0byte file everytime when the particular mod is run from linux.
I believe you the the mod on your system, SHC (first one I used to test). I wrote the cheesy little game and if I remember correctly I had some sort of flag in there for a 0/1 unregistered/registered, it sounds like that is getting in the way for some reason (should be disabled though).
After an hr of writing that msg I loaded up some other mods other people have written, didn't have a problem, even my old ACH works.
My guess is its just that particular mod and the way I wrote it long ago. I'm trying to reproduce the same thing with some code I wrote up quickly (trying to mess with a reg/unreg'd flag like in SHC, only I can't remember that far back -- to the BAJA manual!).
2 out of 3 mod's worked in linux.
---
þ Synchronet þ Dark Dimension ááS ú
telnet://dark.dimension-bbs.com ú Hit Me!