Hi all,
Today I updated my files in sbbs/xtrn from the Synchronet CVS repository, an set up Synchronetris on my BBS. I have a JavaScript command shell which cal bbs.xtrn_sec() to go into the external programs area. When I try to run Synchronetris, I get an error, apparently from bbs.xtrn_sec() (based on the reported line number in my command shell) that says "uncaught exception: soc disconnected". Does anyone know what might cause that?
that's your command shell inheriting the exception, which is actually being thrown by the game. are you running your own instance of json-service.js in services.ini? is that where the game's server.ini
file is pointing?
that's your command shell inheriting the exception, which is actually being thrown by the game. are you running your own instance of json-service.js in services.ini? is that where the game's server.ini
file is pointing?
I didn't know json-service.js had to be running. I followed the instruction in sysop.doc, and it does not mention json-service or configuring the game t point to a server. It simply explains how to set up tetris.js in SCFG.
I am running json-service.js in my services.ini, and my server.ini for Synchronetris is pointed to localhost (I left it as the default). I get the "socket disconnected" exception even with that configuration.
I didn't know json-service.js had to be running. I followed the instruction in sysop.doc, and it does not mention json-service or configuring the game t point to a server. It simply explains how to set up tetris.js in SCFG.
interbbs.doc has more information.. i suppose that's not a very good place for local setup instructions.. i'll ponder that today..
that's your command shell inheriting the exception, which is
actually being thrown by the game. are you running your own instance
of json-service.js in services.ini? is that where the game's
server.ini file is pointing?
I didn't know json-service.js had to be running. I followed the instructions in sysop.doc, and it does not mention json-service or configuring the game to point to a server. It simply explains how to set up tetris.js in SCFG.
I don't think it does, by default netris connects to the broken bubble's server. Might try looking at the default .ini settings on the cvs server and set your board to that.
I didn't know json-service.js had to be running. I followed the instruction in sysop.doc, and it does not mention json-service or configuring the game t point to a server. It simply explains how to s up tetris.js in SCFG.
interbbs.doc has more information.. i suppose that's not a very good plac for local setup instructions.. i'll ponder that today..
Yeah, I was looking at the sysop.doc that was included in the synchronetris directory. I'd think that would be the most logical place for documentation for all that is needed to set up the door game.
Yeah, I was looking at the sysop.doc that was included in the synchronetris directory. I'd think that would be the most logical place for documentation for all that is needed to set up the door game.
well, the sysop.doc and interbbs.doc are carry-overs from when i was using
a different type of interbbs service (a time when running locally did not require you to have a local service running)
I will update them today at some point
My server.ini is:
host=bbs.thebrokenbubble.com
port=10088
autoupdate=true
Connects and plays on TBB.
If Synchronetris absolutely requires a server of some sort, I think sysop.do should mention that and point sysops to the right direction to get it set up correctly - at least it should refer the sysop to interbbs.doc to continue t setup. Otherwise a sysop might not realize that there is any additional set necessary beyond getting Synchronetris set up in SCFG.
MCMLXXIX wrote to Nightfox <=-
If Synchronetris absolutely requires a server of some sort, I think sysop.do should mention that and point sysops to the right direction to get it set up correctly - at least it should refer the sysop to interbbs.doc to continue t setup. Otherwise a sysop might not realize that there is any additional set necessary beyond getting Synchronetris set up in SCFG.
settle down geronimo..
you were right, the docs were no good, i updated them.
Sysop: | Chris Crash |
---|---|
Location: | Huntington Beach, CA. |
Users: | 578 |
Nodes: | 8 (0 / 8) |
Uptime: | 02:41:09 |
Calls: | 10,736 |
Files: | 5 |
Messages: | 443,450 |