Re: Synchronet BBSLINK Doors
By: Mickey to All on Mon Jul 17 2017 19:10:57
Ive had the disappointing task of completely re-installing a new Synchronet this past week. Along with working out the 'NEW' sbbsecho stuff, I no longer have my old BBSLINK Door scripts.
Could some friendly soul please have a look-see in their cfg's and let me know what works with DoorMUD etc. After a few hours I still don't have them executing.
some things have changed with the BBSLink server recently, might want to get back with Mark to make sure it is all still compatible.
http://bbslink.net/sysop/
scroll through the links on that website and you should get all the keyords for the games:
?.[.][?]......................................................
. DoorMUD . ..............................................................
x. .Name DoorMUD .
m. .Internal Code DOORMUD .
t. .Start-up Directory ../mods .
t. .Command Line ?bbslink dmud .
o. .Clean-up Command Line .
?. .Execution Cost None .
. .Access Requirements .
.. .Execution Requirements REST NOT G .
s. .Multiple Concurrent Users Yes .
a. .Intercept I/O No .
m. .Native Executable No .
m. .Use Shell to Execute No .
m. .Modify User Data No .
m. .Execute on Event No .
a. .Pause After Execution No ..
h. .BBS Drop File Type None ..
..Place Drop File In Node Directory .. .............................................................. ..............................................................
Hope that helps..
--
Tim Smith (KK4QBN)
KK4QBN BBS
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* Synchronet * KK4QBN - kk4qbn.synchro.net - 7064229538 - Chatsworth GA USA