thought this would be it. I had to wait about 10 minutes for the
shaders to load, which I thought was ridiculous. Normally that alone is enough for me to get a refund. I still don't know if that's a one-time thing, or every time you play a game. I've never played a game more
than once that had to load shaders. I have an 11900K and a 4080Super.
Shaders are calculated once per installation. It generates a local database with the shaders, and re uses that with every run. Some games re calculate shaders upon hardware change or driver update. Still, 10 minutes seems a sever impact in load time to wait for the game to become playable. Most games generate a "base" amount of shaders and progressively calculate more as you move through the world...
Anyway, that would be deviating the conversation towards shaders calculations and Bethesdas proficiency with game engine design.
Pol Malvinas.
Islas Malvinas, siempre Argentinas!
... Islas Malvinas, siempre Argentinas.
--- Mystic BBS v1.12 A48 (Windows/64)
* Origin: Bunker 3 - woofer.v6.rocks:8888 (21:4/167)