If IOS/iPad was like the Microsoft Surface Pro tablet, then would there be a version of Synchronet for it too? That would be so cool if that ever happened.
$ The Millionaire $
..."I'm board. Time to set up another Synchronet BBS."...
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The Millionaire wrote to Digital Man <=-
If IOS/iPad was like the Microsoft Surface Pro tablet, then would
there be a version of Synchronet for it too? That would be so
cool if that ever happened.
If IOS/iPad was like the Microsoft Surface Pro tablet, then would there be a version of Synchronet for it too? That would be so cool if that ever happened.
Re: IOSynchronet
By: The Millionaire to Digital Man on Tue Oct 06 2020 08:30 pm
Well, a key difference is that the Surface Pro uses an Intel processor and basically runs the desktop version of Windows 10. iPads use an Apple-produced ARM-based processor and run the iPad OS. And there wouldn't be a specific version of Synchronet for the Surface Pro - It would be the same version of Synchronet everyone else is using.
Apple plans to migrate their Macs from Intel to their own ARM-based CPUs too, so you won't be able to install Windows natively on a Mac anymore.
If you jailbreak an iPad, you should be able to get SSH access to a command prompt on it, and I suspect there may be a way to build & run Synchronet on it.
Nightfox
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I guess people are gonna buy my PCs then.
I'd go offline forever first.
Daryl
... "Either this man's dead, or my watch is stopped". -Groucho Marx
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If you jailbreak an iPad, you should be able to get SSH access to a command prompt on it, and I suspect there may be a way to build & run Synchronet on it.
Even if you managed to get it jailbroken, then build and install a synchronet target for iOS, and from there get it running (let alone at startup, automatically), the system would suspend the process regularly preventing it from being useful, and if that were overcome it would kill the battery life of the devoce...
And if you're going to plug it any anyway, just buy a fucking raspberry pi kit and use that instead.
Re: Re: IOSynchronet
By: Tracker1 to Nightfox on Sat Oct 10 2020 03:08 pm
Tr> Even if you managed to get it jailbroken, then build and install a
Tr> synchronet target for iOS, and from there get it running (let alone at
Tr> startup, automatically), the system would suspend the process regularly
Tr> preventing it from being useful, and if that were overcome it would kill
Tr> the battery life of the devoce...
Why would it get suspended? And as far as battery life, I'd just leave it plugged in all the time. If you're running a BBS on a device 24/7, you shouldn't really be carrying that device around with you.
Why would it get suspended? And as far as battery life, I'd just
Because iOS suspends background programs as regular course, they have different APIs for registering/handling message notifications.
On 10-10-20 15:08, Tracker1 wrote to Nightfox <=-
And if you're going to plug it any anyway, just buy a fucking raspberry
pi kit and use that instead.
Re: Re: IOSynchronet
By: Tracker1 to Nightfox on Sat Oct 10 2020 10:16 pm
>> Why would it get suspended? And as far as battery life, I'd just
Tr> Because iOS suspends background programs as regular course, they have
Tr> different APIs for registering/handling message notifications.
Would that apply to programs running on the command line? I'm wondering if that only applies to iOS mobile GUI apps. If you're at the command line, I'd expect it to be a regular *NIX environment, and if you were to run Synchronet (especially as a service or something), I wonder if it would run similarly to a command-line app on mac OS X or like on any other *nix system.
And if you're going to plug it any anyway, just buy a fucking raspberry
pi kit and use that instead.
Yep, that would be the more practical path. The Pi is ideal for running a BBS
(as long as you're not planning on running DOS doors).
Yep, that would be the more practical path. The Pi is ideal for
running a BBS (as long as you're not planning on running DOS doors).
With a couple setups like DoorParty, I'm not sure that's as big of a concern, or should be.
On 10/11/2020 2:48 AM, Tony Langdon wrote:
And if you're going to plug it any anyway, just buy a fucking
raspberry pi kit and use that instead.
Yep, that would be the more practical path. The Pi is ideal for
running a BBS
(as long as you're not planning on running DOS doors).
With a couple setups like DoorParty, I'm not sure that's as big of a concern, or should be.
Nightfox wrote to Tracker1 <=-
Yep, that would be the more practical path. The Pi is ideal for
running a BBS (as long as you're not planning on running DOS doors).
With a couple setups like DoorParty, I'm not sure that's as big of a concern, or should be.
I still like having some doors set up locally on my BBS. I'd
feel like my BBS is less complete without some doors set up.. I
think DoorParty is a cool idea, but you're reliant on that
service being available, and if it goes down, you've lost some
doors.
MRO wrote to Tracker1 <=-
Yep, that would be the more practical path. The Pi is ideal for
running a BBS
(as long as you're not planning on running DOS doors).
With a couple setups like DoorParty, I'm not sure that's as big of a concern, or should be.
yeah but have you tried those doorgame servers? when i do it's
really not impressive.
On 10-11-20 12:42, Tracker1 wrote to Tony Langdon <=-
With a couple setups like DoorParty, I'm not sure that's as big of a concern, or should be.
True, and DoorParty, etc, also offer other advantages, like concentrating the gameplay from several systems into the one set of games, which would make them more interesting for users.
True, and DoorParty, etc, also offer other advantages, like concentrating the gameplay from several systems into the one set of games, which would make them more interesting for users.
Tony Langdon wrote to Tracker1 <=-
True, and DoorParty, etc, also offer other advantages, like
concentrating the gameplay from several systems into the one set of
games, which would make them more interesting for users.
Yep, that would be the more practical path. The Pi is ideal for
running a BBS (as long as you're not planning on running DOS doors).
With a couple setups like DoorParty, I'm not sure that's as big of a
concern, or should be.
I still like having some doors set up locally on my BBS. I'd feel like my BBS is less complete without some doors set up.. I think DoorParty is a cool idea, but you're reliant on that service being available, and if it goes down, you've lost some doors.
On 10-11-20 12:42, Tracker1 wrote to Tony Langdon <=-
With a couple setups like DoorParty, I'm not sure that's as big of a
concern, or should be.
True, and DoorParty, etc, also offer other advantages, like concentrating the gameplay from several systems into the one set of games, which would make them more interesting for users.
On 10-12-20 08:17, HusTler wrote to Tony Langdon <=-
Without players there are no "multiplayer" games. I feel there are
too many BBSes with Door games so the "players" are spread to thin.
Here's my solution. GLOBAL WAR players play on BBSLINK. ;-)
On 10-12-20 06:37, poindexter FORTRAN wrote to Tony Langdon <=-
Yeah, locally installed games can be a ghost-town. My Global War
instance is still there out of a sense of nostalgia when I had
several games going on at once, but I haven't seen a player there in
years.
I can understand. Reminds me, I should setup BBSLink again, I lost the config when the BBS died a few years ago and never put it back. :(
And should also setup DoorParty.
I'd go offline forever first.
You can always start now. Why wait?
On 10-13-20 14:52, BlaZ wrote to Tony Langdon <=-
Re: Re: IOSynchronet
By: Tony Langdon to poindexter FORTRAN on Tue Oct 13 2020 07:19 pm
I can understand. Reminds me, I should setup BBSLink again, I lost the config when the BBS died a few years ago and never put it back. :(
And should also setup DoorParty.
Both are super easy to setup! Especially Door Party, thanks to
echicken's awesome script.
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